Comic 12 - Backstory

27th Apr 2012, 12:00 AM
Average Rating: 4 (1 votes)

Author Notes:

helpusobi1 27th Apr 2012, 12:00 AM edit delete
As a player, backstory is usually only interesting if it's your backstory.
As a GM, backstory gets your players to eiether A) stop arguing, or B) start arguing. It pretty much happens every single time like that.


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Azureink 30th Apr 2012, 12:55 AM edit delete reply
But does this knowledge give a clue to Indy on how to disable the trap?
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